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Game of Thrones - Season 3 - VFX Breakdowns From SpinVFX

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SpinVFX released the VFX breakdowns from Season 3. Enjoy.




Official Press Release.

Over the Wall

Aug, 9 2013


Spin announces their work on Season 3 of HBO’s Game of Thrones.

“We thank HBO and the VFX Production team for the opportunity to work on such a challenging and rewarding production as Game of Thrones. We are extremely proud of the work that resulted from the teams effort and from being synergistically inspired by Steve Kullback and Joe Bauer” says Neishaw Ali, Spin President and Visual Effects Executive Producer (Abraham Lincoln: Vampire Hunter, The Twilight Saga: Breaking Dawn)

Five-time Emmy nominated VFX Supervisor Doug Campbell and three-time Emmy nominated Supervising Producer, Luke Groves led Spin’s team to deliver over 200 shots for the season, including Mance Rayder’s Camp, the Direwolves compositing sequences in the Northern Forest, CG crows, the 3D Unsullied Army, the Twins matte painting and The Wall 3D environment.

Jon Snow, Ygritte and the Wildlings climb the Wall, triggering a devastating ice slide. Comprised of over 80 shots, Spin created a 700′ ft wall, a couple miles in length (real world scale) that would hold up from any distance and any angle. Spin then simulated the entire ice slide event, shooting it from all cameras set up in the sequence that created a sense of scale and continuity over the sequence, playing out the action in real time.

“The Ice Wall was one of the most compelling sequences for us. The 3D build provided the camera range required to deliver the drama and fear of the climb, and of course, the realism of the ice slide”, says Doug Campbell, VFX Supervisor (The Borgias, Jack Reacher)

The Executive Producers of Game of Thrones are David Benioff, D.B. Weiss, Carolyn Strauss, Frank Doelger, Bernadette Caulfield; Co-Executive Producers, Guymon Casady, Vince Gerardis, George R.R. Martin, Vanessa Taylor; Produced by Chris Newman, Greg Spence.

Special thank you to Holly Schiffer, VP of Post Production, HBO, Joe Bauer, VFX Supervisor, Steve Kullback, VFX Producer, and Adam Chazen, VFX Coordinator.

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